ENG 004 Lecture 3, Oct 4, 2012
	Announcements
	
		- Studios start today!
 
		- Bring Sketchbooks to studio!
 
		- Lecture HW #1 due Tuesday
 
		- Wait listed students please be a patient
 
		- Read Chapter #2
 
	
	Topics
	Visual Culture/Thinking: Seeing, Imagining, Drawing/Sketching,
	Diagramming, Environment, Culture
	Graphics in Design: Visualization, Communication, Documentation
	Sketches vs Drawings
	Conventions
	Visual Thinking
	
	Environment
	Physical Workspace to encourage visual ability:
	
		- Lighting
 
		- Surface to work on
 
		- Sound/music/silence
 
		- Art/models/mobiles/etc
 
	
	Looking for inspiration
	Culture
	Understanding visualization culture and the tools to do so
	The way we relate to others:
	
		- Brainstorming
 
		- Sketching
 
		- Idea logs, Sketchbooks
 
		- Physical Design, Prototypes
 
		- Critiquing
 
	
	Seeing
	Visual exercises to stretch your visual ability.
	Tune-up your seeing skills
	
		- Be aware of how you see
 
		- Unblock you visual stereotypes
 
		- Translate motion into form
 
		- Notice detail
 
		- Sort, categorize, and group elements
 
		- View from other's perspectives
 
	
	Drawing/Sketching
	Does not require and artistic ability. It is a skill.
	Enlivens the imagination
	
		- Used to enhance seeing
 
		- Use basic techniques: shading, perspective, etc
 
		- Learn how to create basic objects and shapes
 
	
	Diagramming
	
		- Make the abstract concrete
 
		- Pictorial conversation to describe and illustrate ideas
 
		- Use symbols
 
		- Flow charts, free body diagrams, Sankey diagrams, Venn diagrams,
		etc
 
	
	Imagining
	
		- Enhance inner visualization
 
		- Using mental imagery to generate ideas
 
		- Recognize your own imaginative abilities
 
		- Use words, sounds, images to articulate ideas
 
	
	Role of Graphics in Design
	
	Role of Graphics in Design
	Visualization
	Communication
	Documentation
	Visualization
	The ability to see objects in your mind
	
		- Mentally seeing things that don't exist or that need modification
 
		- Sketches are the first physical capture of your mental image
 
		- Mentally fly through of objects
 
		- Ability to see relative motion
 
	
	Communication
	Refine drawings and models to improve communication of ideas
	Assist others to visualize what you see
	Clear way to relay information to others
	Documentation
	Create a permanent record of a design
	Detailed 2D/3D drawings
	Contains all information needed to create/use objects
	Provides communication for manufacturing, service, sales, etc
	Sketching Vs Drawing
	
	Sketching Vs Drawing
	Sketching
	Transferring of ideas or concepts onto paper or in a computer to
	quickly capture them graphically.
	Drawing
	Transferring of an object's shape, size, proportion and/or main
	features onto paper or computer.
	
	http://ikastika.files.wordpress.com/2008/10/elephant-sketch500.jpg
	Contour Sketch
	Emphasize mass and volume rather than detail.
	
	http://en.wikipedia.org/wiki/File:Schiele_-_Mutter_mit_Kind_-_1910.jpg
	Technical Drawing
	Emphasize technical details
	
	http://www.odec.ca/projects/2007/viva7s2/DaVinci_CVP_illustration.jpg
	http://en.wikipedia.org/wiki/File:Design_for_a_Flying_Machine.jpg
	Design Standards and Conventions
	ANSI (American National Standards Institute)
	
		- Governing body in the United States that generates and publishes
		standards and conventions for science, technology, and engineering.
 
		- NGO (non-governmental organization) comprised of professionals from
		various technical fields.
 
	
	ISO (International Standards Organization)
	The ISO is a standards body for the global level
	
	Line Types
	See Chapter 5 page 232
	
		- Construction lines: light, erasable guide lines used to start
		sketches
 
		- Center Line: indicates symmetry, paths of motion, centers of circles or
		circular arcs.
 
		- Break Line: shows where an object is broken to reveal the interior or
		to save drawing space. Two forms: freehand thick line and long ruled think
		line with zig zags.
 
		- Dimension, extension, and leader lines: used to indicate the size of
		location of a feature
 
		- Section lines: represents surfaces cut by the cutting plane
 
		- Cutting Plane lines: show the locations of the cutting plane
 
		- Visible lines (object lines): shows features visible in the current
		projection
 
		- Hidden lines: represents features that cannot be seen in the current
		projection
 
		- Phantom lines: are used to represent a movable feature in its different
		positions.
 
		- Stitch lines: are used to indicate a sewing or stitching process.
 
		- Chain lines: are used to indicate that a surface is to receive
		additional treatment.
 
		- Symmetry lines are used as an axis of symmetry for a particular
		view
 
	
	Proportions and Construction Lines
	
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